The US gaming industry is leading the way when it comes to workplace diversity and inclusion, according to recent research conducted by the American Gaming Association (AGA). By reviewing the employment statistics of its 26 member companies, the AGA created its “Gaming Industry Workforce Diversity Report” to measure the sector’s progress in terms of diversity.
The findings of the report revealed that the gaming industry is significantly more diverse than the national average. More than six in ten (61%) of the industry’s employees are made up of minorities, compared to 52% in the broader hospitality industry and 42% across all US industries. Of the minority makeup, 23% identified as Hispanic and 19% as Black. Additionally, the report found that the industry is more diverse at middle and senior managerial levels than the national average.
Gender representation in the sector also improved over the past decade, with nearly one in two (48%) workers being female. Although this is nearly in line with the national average, female representation in senior-level roles remains lower than average.
Commenting on the research, AGA President and CEO Bill Miller said, “Consumers, policymakers, and investors are raising their expectations for all businesses on how they contribute to society beyond the bottom line. Encompassing data from across commercial, tribal, and manufacturing gaming verticals, the survey both highlights our industry’s leadership on diversity while presenting areas for continued progress.” He added, “As today’s report shows, our industry has made impactful strides toward becoming more diverse, but there is more work to do. The AGA will use this research to engage our membership on how we can collectively advance DEI (diversity, equity, and inclusion) in gaming in the months and years to come.”
The US gaming industry is setting a standard for workplace diversity and inclusion, according to the recent research conducted by the American Gaming Association (AGA). After reviewing the employment statistics of its 26 member companies, the AGA created its “Gaming Industry Workforce Diversity Report” to measure the sector’s progress in terms of diversity.
The findings of the report revealed that the gaming industry is far more diverse than the national average. More than six in ten (61%) of the industry’s employees are made up of minorities, compared to 52% in the broader hospitality industry and 42% across all US industries. Of the minority makeup, 23% identified as Hispanic and 19% as Black. Additionally, the report found that the industry is more diverse at middle and senior managerial levels than the national average.
Gender representation in the sector has also seen an increase over the past decade, with nearly one in two (48%) workers being female. Although this is nearly in line with the national average, female representation in senior-level roles remains lower than average.
Commenting on the research, AGA President and CEO Bill Miller said, “It is clear that consumers, policymakers, and investors are expecting all businesses to contribute to society beyond the bottom line. This survey highlights our industry’s leadership on diversity while also showing areas for improvement. Our industry has made great strides towards greater diversity, but there is still more work to be done. The AGA will use this research to engage our membership on how we can collectively advance DEI (diversity, equity, and inclusion) in gaming in the months and years to come.”